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DEEP SEA
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Devlog
Interesting behaviour faster
January 07, 2023
by
marlowebber
I published an update today where the weights of all neuron connections are initialized to either +1 or -1, which ensures the animals start with some motion. The rule is changed so an animal wins when...
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10x speed optimization
December 31, 2022
by
marlowebber
Threading was already written into the game, but was still prone to some issues. Today I updated the game with with one that uses up to 8 threads, so it is many times faster. There is also a smaller i...
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fixed physics bugs
December 30, 2022
by
marlowebber
Yesterday i published an update that fixed a bunch of physics bugs, including ones that would have animals accelerate at random, endlessly spin, or have segment parts that aren't attached...
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